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AI Insights · Timothy · October 2021

Top 5 Disney Games Performance on Unified Platform in Middle East Q3 2021

Discover the performance trends of the top 5 Disney games in the Middle East for Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Disney Games Performance on Unified Platform in Middle East Q3 2021

In the third quarter of 2021, the top 5 Disney games on a unified platform in the Middle East showed varying performance trends. Here's a breakdown of their weekly downloads, revenue, and active users.

Marvel Contest of Champions from Kabam Games, Inc. experienced a fluctuating trend in weekly revenue, starting at around $65K in late June and declining to approximately $21K by the end of September. Weekly downloads saw a significant drop from 10.4K in the first week of July to about 3K by the last week of September. The app's weekly active users also declined from 29K at the end of June to 15.6K by the end of September.

MARVEL Strike Force: Squad RPG by Scopely, Inc. showed a stable revenue trend with a peak of around $19K in mid-September. Downloads fluctuated, starting at about 2.3K in late June and ending at 1.6K by the end of September. Weekly active users decreased from 10.9K at the end of June to 5.9K by the end of September.

Disney Sorcerer's Arena from Glu Games LLC saw an upward trend in weekly revenue, peaking at approximately $7.9K in mid-September. However, the app's downloads started at around 600 in late June and dropped to about 400 by the end of September. Weekly active users also decreased from 4.5K in late June to 3.7K by the end of September.

MARVEL Future Fight by Netmarble Corporation had a steady revenue trend, with a peak of $7.2K in early August. Downloads showed a high of 5.2K in late August but declined to just over 2K by the end of September. The app maintained a relatively high number of active users, starting at 46.7K in late June and ending at 36.7K by the end of September.

MARVEL Future Revolution, also by Netmarble Corporation, showed impressive performance upon its release in late August. Revenue peaked at around $15K in the first week of September. Downloads were highest in the launch week at 120.3K but dropped to 6.7K by the end of September. Weekly active users started at 89.5K in the release week and settled at approximately 22K by the end of September.

These insights are based on data from Sensor Tower. For more detailed analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021